The typical OpenGL implementation ships as part of the drivers of 3D graphics accelerator processors (GPUs). The main purpose of OpenGL is providing access to accelerated graphics infrastructure optimized for rasterizing graphics primitives most suitable for 3D image generation. ![]() OpenGL is a application programming interface (API) between the graphics facilities of the operating system (which in broad term covers everything between putting windows to the screen down to placing single pixels) and individual programs.
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